/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef ARKCORECORE_TOTEM_H
#define ARKCORECORE_TOTEM_H

#include "TemporarySummon.h"

enum TotemType
{
    TOTEM_PASSIVE = 0, TOTEM_ACTIVE = 1, TOTEM_STATUE = 2
// copied straight from MaNGOS, may need more implementation to work
};

#define SENTRY_TOTEM_ENTRY  3968

class Totem: public Minion
{
public:
    explicit Totem (SummonPropertiesEntry const *properties, Unit *owner);
    virtual ~Totem ()
    {
    }
    ;
    void Update (uint32 time);
    void InitStats (uint32 duration);
    void InitSummon ();
    void UnSummon ();
    uint32 GetSpell (uint8 slot = 0) const
    {
        return m_spells[slot];
    }
    uint32 GetTotemDuration () const
    {
        return m_duration;
    }
    TotemType GetTotemType () const
    {
        return m_type;
    }

    bool UpdateStats (Stats /*stat*/)
    {
        return true;
    }
    bool UpdateAllStats ()
    {
        return true;
    }
    void UpdateResistances (uint32 /*school*/)
    {
    }
    void UpdateArmor ()
    {
    }
    void UpdateMaxHealth ()
    {
    }
    void UpdateMaxPower (Powers /*power*/)
    {
    }
    void UpdateAttackPowerAndDamage (bool /*ranged*/)
    {
    }
    void UpdateDamagePhysical (WeaponAttackType /*attType*/)
    {
    }

    bool IsImmunedToSpellEffect (SpellEntry const* spellInfo, uint32 index) const;

protected:
    TotemType m_type;
    uint32 m_duration;
};
#endif
